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Mote & Mallow
Two void kittens that fight as one. ALL-ROUNDER: two alternating shot streams; Gravity Well motes pull foes together; Void Guard safety net. Official Wildshift wiki.
Mote & Mallow is the Void creature. Official description: Two void kittens that fight as one. ALL-ROUNDER: two alternating shot streams; Gravity Well motes pull foes together; Void Guard safety net.
Forms
Each creature has three forms. Evolution is driven by your in-run level — stage 2 at level 6, stage 3 at level 12, with a safety net that still forces final form in the chapter boss room. Numbers and some details come from the current development build and may change before launch.
| Stage | Name | Notes |
|---|---|---|
| 1 | Mote & Mallow | First form |
| 2 | Eclipse & Umber | Second evolution form |
| 3 | Nullfang & Gravemaw | Nullfang & Gravemaw: bigger motes, stronger pops. |

Passive
Gravity Well + Void Guard — In combat a void mote drops on your target every ~4s (3s life): it tugs nearby foes in, then pops for big AoE damage (max 4). Void Guard: once per room, a hit that would drop you to low HP is absorbed + a short phase-out.
Official note: Works with every weapon: void motes drop in combat, pull foes together and pop. Void Guard catches a big hit once per room.
Special
The Wild Essence special for the Void line is Event Horizon. See Controls for how the meter works.
In the roster
Mote & Mallow is a playable Void creature in the current development build. It is not one of the three starters you pick at the beginning.
See Getting Started and Progression.