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Mote & Mallow

Two void kittens that fight as one. ALL-ROUNDER: two alternating shot streams; Gravity Well motes pull foes together; Void Guard safety net. Official Wildshift wiki.

Mote & Mallow is the Void creature. Official description: Two void kittens that fight as one. ALL-ROUNDER: two alternating shot streams; Gravity Well motes pull foes together; Void Guard safety net.

Forms

Each creature has three forms. Evolution is driven by your in-run level — stage 2 at level 6, stage 3 at level 12, with a safety net that still forces final form in the chapter boss room. Numbers and some details come from the current development build and may change before launch.

Stage Name Notes
1 Mote & Mallow First form
2 Eclipse & Umber Second evolution form
3 Nullfang & Gravemaw Nullfang & Gravemaw: bigger motes, stronger pops.

Mote & Mallow, the Void creature's first form Eclipse & Umber, Mote & Mallow's second evolution form Nullfang & Gravemaw, Mote & Mallow's final evolution form

Passive

Gravity Well + Void Guard — In combat a void mote drops on your target every ~4s (3s life): it tugs nearby foes in, then pops for big AoE damage (max 4). Void Guard: once per room, a hit that would drop you to low HP is absorbed + a short phase-out.

Official note: Works with every weapon: void motes drop in combat, pull foes together and pop. Void Guard catches a big hit once per room.

Special

The Wild Essence special for the Void line is Event Horizon. See Controls for how the meter works.

In the roster

Mote & Mallow is a playable Void creature in the current development build. It is not one of the three starters you pick at the beginning.

See Getting Started and Progression.