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Glimmoth
A fluffy frost moth. CONTROL: icy shards chill foes; chilled foes take extra damage and sometimes freeze. Official Wildshift wiki.
Glimmoth is the Ice creature. Official description: A fluffy frost moth. CONTROL: icy shards chill foes; chilled foes take extra damage and sometimes freeze.
Forms
Each creature has three forms. Evolution is driven by your in-run level — stage 2 at level 6, stage 3 at level 12, with a safety net that still forces final form in the chapter boss room. Numbers and some details come from the current development build and may change before launch.
| Stage | Name | Notes |
|---|---|---|
| 1 | Glimmoth | First form |
| 2 | Glacimoth | Second evolution form |
| 3 | Blizzmoth | Blizzmoth: freezes come more often. |

Passive
Frostbite — Control: every hit chills; chilled foes take much more damage and hit you softer. Frequent hits freeze foes solid (bosses are deeply chilled instead). Frozen foes that die or take a crit Shatter into ice shards that hurt and chill nearby foes.
Official note: Works with every weapon: hits chill and often freeze; chilled foes take more damage and hit softer; frozen foes Shatter into damaging ice shards.
Special
The Wild Essence special for the Ice line is Ice Storm. See Controls for how the meter works.
In the roster
Glimmoth is a playable Ice creature in the current development build. It is not one of the three starters you pick at the beginning.
See Getting Started and Progression.